Ringloop
GMTK Game Jam entry for 2025. Made in 48 hours.
The goal of the game is to fix the space station before you run out of resources. Decide which modules you should build before fixing the cities.
How to play:
The goal is to repair the cities in the north, east, south and west directions. To do this you need to build or replace segments in the space station. These segments will generate resources once activated.
The cities will require resources to stay alive. If you don't have enough when they are activated you lose.
Certain segments can give bonuses to the next segment. The green arrows indicate which ones give a bonus.
Music, code and sprites were made during the game jam.
assets used:
- font: https://www.dafont.com/technology-2.font
- sounds (modified from the original):
- Freesound - chainlink fence footstep 1 by Yoyodaman234
- Freesound - Opening bottle_with falling cap.mp3 by TheHiraHira
- Freesound - crowd walla grocery store food court.wav by lwdickens
- Freesound - 050316 and on the leaves.mp3 by pflanigan
- Freesound - convection ventilator behind by savvah
- Freesound - Fluorescent lamp start 2.wav by gilligan_itm
- Freesound - Drilling-005.wav by tosha73
- Freesound - Opening a gas bottle sound effect.wav by diancoetzer200130
- Freesound - Boiling Towel by unfa
- Freesound - DropsMetalRecipient.wav by raynald
Status | In development |
Platforms | HTML5 |
Author | proeskoet |
Genre | Puzzle |
Made with | Unity |
Tags | Game Maker's Toolkit Jam, Sci-fi, Space |
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